

Software for designing dwarf fortress 3d full#
When viewing a cage, swipe a contained animals to release them without loading the full Assign Animals screen When adding jobs in a workshop, swipe to add a job and set it repeat

Long press z-level up/down buttons to show list of Points - this allows to quickly zoom to various parts of the fortress Selection size is now shown when designating, creating zones and stockpiles Two announcements are now shown at a time, allowing to see more of them in time in a busy fortress. New clean style for the top status bar and for announcements at the bottom of the screen. The same when linking buildings to a lever or trap - long press OK button, and the first two mechanisms will be automatically selected to be used for the link. Just long press the green OK button when placing a building, and the closest item(s) will be automatically selected, without showing the item selection screen. When you need to place a lot of buildings like beds, doors or coffins, where you do not care which items will be used, you can do it much faster now. You can tweak fog and shadow parameters if required (darker tilesets may require more dense fog and shadows to distinguish between z-levels easily). Only the top X levels are refreshed though, where X is configurable and is set to 3 levels by default. It allows to see not just the current z-level, but also everything below. This feature is well known to users of TWBT plugin on desktop, and now it’s available on mobile. Below is a lengthy detailed list of changes. This release introduces multilevel rendering and contains a lot of other user interface and usability improvements. I'm happy to announce that Dwarf Fortress Remote 1.15 is available on the App Store.
